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Re: Gameplay propio del Battlefield 3 (1080p)

NotaPublicado: Sab Oct 01, 2011 2:49 pm
por Kronos.
Increible juego, primera partida 10/3 con sniper, como se picaron los del otro equipo xDDD

My nick: No lo sé, tal vez el del EA? Probad con Tykros o BlazeKronoSsS.

Re: Gameplay propio del Battlefield 3 (1080p)

NotaPublicado: Sab Oct 01, 2011 8:19 pm
por juanlleg0
Lo he jugado en 360 y la verdad no me gusto prefiero 10 veces más el cod ops

Re: Gameplay propio del Battlefield 3 (1080p)

NotaPublicado: Sab Oct 01, 2011 10:28 pm
por BlackDemon
juanlleg0 escribió:Lo he jugado en 360 y la verdad no me gusto prefiero 10 veces más el cod ops

la version de 360 es una mierda. La que mola es la de PC

Re: Gameplay propio del Battlefield 3 (1080p)

NotaPublicado: Dom Oct 02, 2011 3:01 am
por Ivanero
Shaaw escribió:Es una beta muchacho, tendran mas mapas y mas modos, siemplemente no keiren mostrarlos y lo que quieren es comprobar que funciona el juego bien en si, no los mapas ni los modos. Si lo pones todo en la beta el juego no te lo compra la mitad de la gnte xk ya ha visto lo k hay en la beta...


No te equivoques. A ver, que es que cuando me hablan tomándome por tonto me siento un poco ofendido xD

Es una beta, sí, lo sé, eso dice todo el mundo, pero lo que parecen no saber ni mencionar es cuándo sale el juego. La fecha de lanzamiento está prevista para el 27 de octubre, para esto falta menos de un mes.

Teniendo en cuenta la distribución propia a tiendas, la producción de las cajas y dvds y demás, calculo que como mínimo tienen que tener el juego listo y finalizado al menos dos semanas antes. Esto les deja menos de dos semanas para pulir bugs y demás. La cosa es... les va a dar tiempo a solucionar todos los problemas en sólo dos semanas???

Yo con sólo unas pocas horas de juego ya he visto bastantes fallos. Nada más entrar, me enterraba aleatoriamente en la tierra o me hundía en ella sin poder salir luego, atravesaba objetos, incluso una vez me salió la ronda todo oscuro y no veía nada, como si fuese casi de noche xD Y esto no es todo, aquí te dejo una recopilación de fallos y bugs por una comunidad de BF3 [fuente original]

FAILS:
Oculto:
- I have to use a website to find servers
- I cant start the game without joining a server
- I cant bind my mouse to anything
- I cant rebind the map or scoreboard to other buttons
- The friend list on origin and on the website is not connected. You have to add everyone twice.
- No low hp indicator, besides the hp number.
- No indicator when damaging team m8s
- The light reflects too strongly off surfaces. You get blinded by looking at something remotely shiny while outside. Its unnatural
- No options execpt when inside a live game
- The tactical light attatchment doesnt remember its setting (on/off) no soldier irl would run around with a turned on flashlight, unless it was needed.
- The chat looks horrible
- They picked a rush map to demonstrate the game, when the game it self isnt about camping.
- The huge advantage stationary players have over moving players because of "bouncy aim" encurrages camping.
- No squad management
- Weapon switching is WAY too slow
- Music starts playing when the ticket count gets low, aka when its most important that you can hear the enemies.
- The indicator on friendlies are not strong enough, and is often drowned out by light.
- The screen is black for 2-4 seconds right after spawning
- Footsteps arnt audible. Soldiers are really heavy irl, and make a lot of noice when walking/running
- The map is too transparent when opend, and theres no indicator of friendly soldiers outside of the map range.
- Lens flare when you look at the sun. As the name inplies a lens flare only happens when looking through a lens. Are we controlling robots?
- You cant scroll any of the scrollbars with the mousewheel
- When you want to leave the game, you have to spawn before beeing able to
- You cant quickly change camera angel when flying your jet
- No ping on the scoreboard
- Minimap/map needs to be more like BF2 than this, i cant zoom out completly and sometimes i cant even find friendlys on the map.
- Spawn menu needs a map support so i can click on the map instead of names, just like bc2,bf2 etc.
- Sometimes you have to press like hundered times on "Deploy", before you spawn.
- Spraying and pulling your mouse down to counter recoil is MUCH better than aimed shots
- Soldiers dont yell out when they see a nade
- The huge amount of light from different sources often drowns out the crosshair you have when you arnt "ADS'ing"
- Corpses will slide across the ground very slowly after death.
- Theres no option to add a server to favorites from in game.
- There no indicator of what weapon is next when cycling through the weapon list.
- Medpacks are thrown instantly
- The chat, and death notifications arnt dynamic in size. People with small monitors have their vision impaired
- Theres no clan tag visible in game or on the forum
- Its possible to push people thats disarming mcoms out of range by walking into them
- Trees sway too much/fast in the wind
- The low frequency sound when you recieve awards after a round is too high. (personally, it feels like its damaging my ears)
- Theres the mcom indicator doesnt blink on the map when the mcom is armed
- The weapon customization screen takes too many click compared to how it was done in BC2
- The points for getting kills in rush it too high. You get more point by ignoring the objectives, and just fragging
- You cant see the out of bounds area on the map
- Theres no way to view the chat unless you write something
- "Flat surface detection" isnt good enough (For bipods ect)
- The knifeing animation doesnt look like a knifeing animation. Wheres the stab?


BUGS:
Oculto:
- If i spam the mouse wheelbutton while trying to bind it to something, the game closes
- If i try to rebind something, then hit escape the cursor will disappear.
- When reloading sometimes you cannot zoom in so you have to reload again
- Somtimes you sucide when spawning
- You have to switch motion blur off every time you start the game
- Zoom doesnt work sometimes
- Getting stuck in the ground so you see through it.
- Got stuck in a hole once also.
- Import friends from origin does not work.
- You cant initiate a reload while scoped in.
- Support weapons with bipods sometimes look like crossbows.
- Pathing in general needs a little work, it isnt working that well on rocks/jagged surfaces.
- Sometimes you get killed by someone who isnt in the same area of the map as you, with no line of sight to you.
- If you write a message when the round ends, and you dont send it before the picture changes, you wont be able to move in the next round.
- You cant chat while dead
- The arrows indicating your squad members are allways pointing north on the spawn screen.
- The damage indicator is rarely showing the correct direction of hits
- If you go prone, and a guy next to you sits down he pushes you away from your spot
- Revive only works sometimes. Its so bad, that its NEVER a good idea to revive.
- On caspian border, the fences with the blue fabric on disappears at a distance @ low settings (not tested on other settings)
- Sometimes people that looks like they are dead arnt dead at all
- 2560x1440 and 2560x1600 resolution makes bits of the screen to go out of frame
- M320 animation bugs after the first shot.
- M320 grenades seem too fast when they're fired when ADS.
- Can not hear what my own soldier ever says, when spotting, when throwing grenades or anything like that.
- Fences can be broken with a knife, but tanks and vehicles can barely pass.
- Hitmarkers appearing in tanks randomly (like when you never even fired).
- If you're somehow still typing when you get the "You Win/Lose" screen, you will not be able to use your keyboard in the next round.
- If the attackers arm the mcom, and the ticket count reaches 0 during the "countdown" the attackers will lose, even if the mcom blows.
- If you survive with 0% hp everyone you kill will see your body at the location you got wounded, it might make you invisible too (not 100% confirmed)
- Had a couple instances where grenades will get stuck in the leaves of trees and bushes, simply floating in the bush.
- Some cases of being unable to fire or reload weapon or gadget after getting revived. Still am able to use knife
- Soldier Animation in some cases will be as though they are running across a hill (leaning in a direction) but they will be running in a straight line on a flat surface.
- 3D vision isnt working
- Medpacks and ammo boxes ect can break glass, and solid surfaces
- The screen flickers sometimes
- Theres a slight delay, the game world isnt in sync between players.
- Sometimes the defuse progress keeps getting reset, preventing you from defusin the mcom
- The password protection of servers can easily be circumvented by anyone with just a bit of web language knowledge
- Sometimes during prone the neck or other limbs will stretch really far
- Sometimes crosshairs disappears
- Sometimes when you try to spawn, you will end up in the deployment, even if you picked somewhere else
- When people get revived, it will look as if the model stands up with arms to the side, from enemy pov
- Sometimes when you get killed, you dont see the killer, but a piece of the map that looks like its beneath the map or something
- The Straight Pull Bolt attachment is broken
- when you lose, the music seem to be repeating itself over and over.
- When you max out a class, it will change that class' name to medic in the progress overview menu.
- When using the SAIGA-12, it sometimes does the wrong reload animation. (the reload animation for the PP-2000)
- The EOD bot gets easily stuck
- You cant go from prone to crouched without standing up first
- When you edit a post on the battlelog forums, it stays unedited in your profile feed


Por no hablar de que un bug con el "aim assist" del juego que parece que afecta a algunos jugadores dotándoles de un auténtico aimbot xD

http://www.youtube.com/watch?v=IkErfHWs798


Por otra parte, tu argumento de que no van a poner todo lo de la versión final en la beta es absurdo. Supongo que no has jugado a muchas betas. Las betas abiertas (o no) en su estado final de juegos como este son si no idénticas, muy cercanas a su versión final, ya que es imprescindible poder testear todas las características del juego posible antes de su salida para poder comprobar que todo funciona perfectamente. No sólo esto, además tampoco tiene sentido que dices que si la gente "ya ha probado todo" en la beta no va a comprar el juego, vamos no tiene ni pies ni cabeza, si una persona prueba la beta y le gusta lo lógico es que compre el juego para poder seguir jugando, no que diga "ah bueno, ya lo he jugado dos semanas, me ha gustado pero no lo juego más" ¿?¿? wtf? xD Si con probarlo un poco no quiere comprarlo es porque obviamente no era un comprador potencial ni lo iba a ser nunca... Por eso, una beta abierta tan cercana a su salida es una buena estrategia de marketing para atrapar posibles compradores, y para ello, lo que estos jugadores vean en esa beta tiene que gustarles y satisfacerles.

Independientemente de todo esto el juego está muy guapo, y merece la pena, pero yo lo que no voy a hacer es gastarme 50+ euros en un juego lleno de bugs y que sólo he probado un modo y un mapa, que a pesar de estar guapo, acaba resultando algo monótono. Así que a ver lo que pasa, porque el COD está también ahí y no sé yo si al final con la guerra de querer sacar cada uno antes su juego van a sacar los dos una bazofia xDD

Re: Gameplay propio del Battlefield 3 (1080p)

NotaPublicado: Dom Oct 02, 2011 11:31 am
por ArC_Arth4ser3
Independientemente de todo esto el juego está muy guapo, y merece la pena, pero yo lo que no voy a hacer es gastarme 50+ euros en un juego lleno de bugs y que sólo he probado un modo y un mapa, que a pesar de estar guapo, acaba resultando algo monótono. Así que a ver lo que pasa, porque el COD está también ahí y no sé yo si al final con la guerra de querer sacar cada uno antes su juego van a sacar los dos una bazofia xDD

hola BF3 ADIOS SC2

50$, 20 MISIONES FCK YEAH UN BNET DE PENA eso si es saber gastar el dinero xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

Re: Gameplay propio del Battlefield 3 (1080p)

NotaPublicado: Dom Oct 02, 2011 9:01 pm
por Ivanero
Yeah, yo desde luego lo que no quiero que me pase es lo mismo que con el SC2 xDD

Está muy chulo, pero lo dicho, me tienen que justificar los euros que cueste con un juego bien depurado y sin fallos, con muchos modos y diversión asegurada para muchos meses.

Re: Gameplay propio del Battlefield 3 (1080p)

NotaPublicado: Lun Oct 03, 2011 10:04 am
por Stynk3r
Jejje que pedazo de beta de verdad, agregadme y jugamos juntos un dia!

Nick: Stynk3r :D

Re: Gameplay propio del Battlefield 3 (1080p)

NotaPublicado: Lun Oct 03, 2011 10:39 pm
por BlackDemon
Imagen
jeje aquí nos teneis en una partida nocturna :)

Re: Gameplay propio del Battlefield 3 (1080p)

NotaPublicado: Lun Oct 03, 2011 11:13 pm
por ArC_Arth4ser3
A TOPE!!!!!!!!!!! :P

Re: Gameplay propio del Battlefield 3 (1080p)

NotaPublicado: Lun Oct 03, 2011 11:37 pm
por Ivanero
Voto por abrir un post dedicado al BF3!!