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PArche 1.5.2 ya activo en el server SEA hace 21hrs

NotaPublicado: Mar Ago 21, 2012 11:17 pm
por Deimos
Bug Fixes

General
Pathing has been adjusted. Units will once again take the most optimal route to their destinations.
Variables.txt will now automatically recover from invalid combinations that could lead to performance issues.
Added additional information to the FPS Toggle.
Fixed a number of cases where hotkeys could not be bound in certain keyboard configurations.
Fixed a crash that could occur in custom maps when improperly destroying triggers.
Fixed a crash that could occur in custom maps when canceling building progress using triggers.
Fixed a number of crashes and de-syncing issues that could sometimes occur in Arcade games.
Mac
The functionality for the “Use command instead of control for hotkeys” option has been clarified:
When Command as Control is checked, this enables command as control and disables command for right-click.
When Command as Control is unchecked, this disables command as control and enables command for right-click.
MacOS hotkey commands are now working properly when StarCraft II is in focus.
a map was loaded before opening the Trigger Module.

Re: PArche 1.5.2 ya activo en el server SEA hace 21hrs

NotaPublicado: Mar Ago 21, 2012 11:41 pm
por Storm-Giant
arreglos de errores, al fin

Re: PArche 1.5.2 ya activo en el server SEA hace 21hrs

NotaPublicado: Mar Ago 21, 2012 11:42 pm
por Arvediu
si, pero siguen sin arreglar la niebla de guerra, ergo algunos seguimos jodiendonos sin poder jugar en condiciones.

Ya está activo en EU, parece que han arreglado algunos crashes del juego.